Reversing The Construction Of The View-Projection Matrix (Game Engine Reversing)
Welcome to my write-up series on reverse engineering the Rendering pipeline of an AAA game.
Feel free to reach out to at: Discord: zer0_1rp Reddit: u/zer0_1rp UC: z1rp
Parts
- Part 1: Introduction
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Part 2: Understanding 3D Transformation Matrices
- Part 3: Finding & Reversing Matrices
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Part 4: Dissecting the Game’s Matrix Construction Pipeline And SIMD Math
- Part 5: Trampoline Hooking to Capture Entity Positions
- Part 6: World To Screen Explanation And Code
- Part 7: Final ESP with Imgui